Mossfoot Great Hall

The grand hall of the Mossfoot Inn (well, that's what we're calling it for this demo). A 27 × 20 grid map at 140 ppi, walls tracing the outer room, one ambient sound covering the centre. On Foundry sync this becomes a real Scene you can navigate to from the scene sidebar; both the background image and the audio are pulled into the per-vault cache and served locally, no deploy URL involved.

mossfoot-great-hall.webp

The empty hall above is the background. With the Toggle feast macro flipped on, the dinner overlay drapes across the room:

mossfoot-great-hall-feast.webp

And the ambient track that plays while you're in the scene:

Embedding both files via ![[...]] here is what gates them into the deploy (the image scanner only picks up wikilink embeds, not plain markdown links). The Foundry sync then pulls them into the per-vault cache via the @vault/... paths in the scene's tiles[] and sounds[].

Try the macros

Three pinned-id macros target this scene:

Each macro reaches the scene by its pinned foundry.id (mossfootHall0001) and the placeable by its pinned _id, with no SHA1 lookups or name-search.

Info

This map is a simplified version of the Great Hall map from the Wizzlethorpe World of Wizards map pack. The original map has floatin candles and more fun macros. You should check it out!

Created · Updated